Over fifty-five years of living, there are (frankly) people I have forgotten. I am certain there are friends (girlfriends and otherwise) who I no longer recall. I’ve lived in a lot of places and knew a lot of people, so there it is.
But it’s incredible for me to think that I made a game that I don’t remember. Vaguely, I remember coding something in after Pits, to take advantage of the new speeds (and space limitations) of DOS (Disk Operating System on the Atari). And the use of the font-modification software we’d gotten from a magazine. And there were other things I wanted to add, better ways of playing. But I don’t remember what they were.
I think, in a misty way, that this game was actually the “journey from the town to the Pit” game, where you had to cast around a random land looking for the dungeon entrance. I think I wrote that to fill out more of the Seth universe. Players would leave the city, travel across the land, and then when they got to the site they could enter (and get a full listing of the party so they could retype them in when they started Pits. Sounds like a kludgy way of doing it, but we were men back then). I’ve actually rewritten this paragraph as more random memories come to me from so far away.
So I spent three months or so writing a game that we hardly ever used. I think the whole “play one game just to play another” turned out to be a drag, especially when you got there and got slagged in the first room, and had to exit the game and then retype everything in for the journey home.
So there you go. Like cities in fallen empires, this game has been forgotten by everyone, including the designer.