A little work tonight on ST

Working ST up through version 1.1  (Jesse and I split code at version 1.0, the basic operational version). There’s lots going on for my side – fixed about a dozen bugs I’d located, added bitmap textures to many of the screen (the hatch looks snazzy with all that rust) and added a new district encounter: a tourist liner at the spaceport.

Hopefully, with all the other stuff I added, I’ll be able to proceed with the tutorial next. That I’m ready for a beta release, with Jesse’s code (NPC ships) to follow.

Another cook joins the mix

Hello, Robert here. I’ve been using Joomla for years now, but have never looked under the hood of WordPress (heard good things about it). Anyway, as soon as Jesse gave me a password, I was in here screwing around. I’ve already changed the title letters of the page header to from “executive blue” or “hemorrhoidal burn red” and fleshed out my author description (put in a nifty picture too – that took some doing). So now, we’ll probably stop developing games and start fussing with each other over this site.

You’re welcome, Jesse 🙂

 

 

More progress on the site

I added a page for the games and one for Solar Trader – not as final form, but just to see what we could do and how easy it would be to set it up.

Not bad, took me about 10 minutes yesterday, mostly thinking about what I want, followed by 5 minutes of typing (OK mostly cut and paste) to create the pages.

This morning I added a link to a copy of Solar Trader – to see if it was as easy to create as I thought.  It was.  So the basic games page – including link to the actual zip file of the game is in place.

Then I got nervous, since I’m still working out all my bugs.  So, I password protected the page.  Only those that know who the owner of the weapons shop in the city will get in.   I used his name (singular / lower case) to protect the page.

Site is now started

We have a long way to go, but the domain name was purchased, and the initial site is now in place.  My lack of graphical talent shows clearly, but I felt it was better to get something in place now, than have nothing at all.

Further updates to the site will be coming.  But first, I have to figure out why my code now believes that Jupiter is sunward of the asteroid belt…