A tale of two coders

Had an interesting chat with my co-gamer, Jesse, last night.

He was showing me some new prototype work he’s developing, where SQL servers can be used to adminsiter a multiplayer game. That means, when we get started on our next effort, ATF (After The Fall), you will be able to play against other people realtime. Which is really, really cool.

And while he was showing me this, I suddenly realized that Solar Trader was missing something. I’d written some really cool code to allow ships to black out, and that pursueing ships might track a false lead. That was all in an working, and somehow I’d managed to lose it in a versioning fumble. I simply couldn’t believe it.

So there you have it. While Jesse is touching the face of Code Gods, I’m moving backwards in ST.

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